Archive for Zendo

Zendo and inductive logic

…is what I’m thinking about now. (Okay, technically, are what I’m thinking about now.)

Don’t have time for a fully explanatory post right now; I just wanted to get something on here so that the new blog doesn’t stagnate before it’s even started. So here’s a bullet-point-form introduction:

  • Zendo is a game where players try to guess the Master’s secret rule by probing it with examples.
  • Inductive logic is… the same thing, really, except generalised to not necessarily include players, a Master, or… plastic pyramids.
  • Doing either of these things algorithmically is, in general, hard. But in an interesting way.

Also: colours!

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